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FLOPPY DISK
Game Ready Asset
I had came across some fantastic concept art and wanted to try my hand at game creation pipeline. I choose an object that simple yet complex. I started the project in 3DS Max and created the high-poly model. I then made a simple low poly version to bake the high-poly onto. Once the bakes were finalized, I took the Low-poly and maps into substance painter for further material creation.
Saw Gun: Projects
MAPS
Concept Image
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